Geforce Experience Upload to Youtube Low Quality

  1. Skillful day, friends. I hope this is the right section to post my questions. Subsequently all, Shadowplay and by extension GeForce Experience are closely affiliated with Forceware.

    As much as I'm non making it big, it'south my hobby to upload my effectively gameplay onto the web, YouTube to be precise. For that purpose, I even bought FRAPS a year ago.

    Upon release, Shadowplay proved manner superior to FRAPS, just I'1000 in defoliation how to strike a balance between quality and speed for YouTube uploads. It'll exist bang-up if some gurus share their settings here.:)

    1. Shadow Fourth dimension Duration?
    two. xxx fps/ 60 fps?
    3. Birate?

    Some people may prefer to "unleash" Shadowplay to the fullest and choose 20 minutes Shadow Time with the High Quality Preset (lx fps & 50 Mbps). It's a great idea for observing one's gameplay for improvement, but definitely an overkill for casual YouTube montages.:stewpid:

    It's not nigh deejay space. Information technology's about the tedious loading fourth dimension to edit the clip with Movie Maker. Information technology's about YouTube compression, which massively clips quality.:pc1:

    P.S.

    Merely found a nice article explaining the ins and outs of YouTube upload.

    http://www.videomaker.com/article/17034-encoding-youtube-videos-at-the-highest-quality

    Terminal edited: Jun 12, 2014
  2. Fumz

    Fumz Member Guru

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    I don't think that guy knows wtf he'south talking about?

    For certain, shadowplay makes really great videos, but getting them looking skilful on youtube is actually difficult. As all-time as I can depict information technology, we go crap quality looking videos considering of shadowplay's audio. YT includes the audio in calculating overall bitrate and we need to wait for more than/meliorate options from SP.

    I can actually tape with dxtory using h.264 in 720p and have the last product expect better on youtube than a shadowplay shadow clip untouched.

    In curt, everything that guy said about youtube letting you upload whatever bitrate you tin can is incorrect. YT limits your bitrate.

    I'grand currently messing around with this. I plant Vegas doesn't really play well with SP. Hopefully Premier will be better: https://www.youtube.com/spotter?v=9ulgYn7DaxA#t=759

  3. YT re-encodes everything y'all upload there. You can upload pretty much everything at that place.

    ----
    Biggest problem with SP is the audio quality. It's low bitrate and sounds worse than what you would expect from AAC at that bitrate. Likewise SP just doesn't produce that good video. Quality is really bad considering the video bitrate, it volition wait (and sound) quite bad in YT once information technology gets re-encoded.

    Terminal edited: Jun 12, 2014
  4. I noticed. Visual artifacts are very noticeable.

    But guys. Until SP improves, should I apply depression video flake-rate (10 Mbps) recording, knowing quality always drops bad on YouTube? To relieve time? :infinity:


  5. It depend on people that upload, did he want a higher or lower quality for viewer. :)
    You tin can endeavor trick YouTube to having less artifacts by convert to the H.264 format that YouTube love.
  6. aemequis

    aemequis Member

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    https://world wide web.youtube.com/watch?v=NsE5V9xlcZs

    That'south recorded with SP at the very everyman quality possible, at 30 fps, merely at 1080p. For YouTube, I think information technology's more than than enough and the filesize is much smaller and faster to upload.

  7. I don't see a reason not to set settings to highest, since the resulting files are still laughably modest compared to lossless like Fraps. I wouldn't compromise quality to get a iii gig file instead of 3.5 gig, but I guess it depends on what y'all want from the video and how you plan on using it.
  8. I employ Windows Movie Maker'southward "Upload to YouTube" function.

    The output file is MP4.

    Last edited: Jun 12, 2014
  9. FRAPS has perfect video quality merely the AVI file size is monstrous.

    On the other hand, I will exist giving 10 Mbps a shot @ 30fps ST: 5 Min. The resulting file is only 375MB.

  10. Well as I said, depends on the job. I'm trying to get best quality to YouTube with my uploads, but before uploading I'm also editing the clips in Vegas, then compressing the footage myself using meGUI into x264. If I use raw shadowplay files, they are already compressed and I double compress them resulting into rather so-so quality, while using Fraps allows raw lossless footage to exist edited and compressed later on. Takes time, but with a carve up 1tb HDD just for the footage, the size is not really a problem since I delete it right in one case I'm done with information technology.

  11. JJayzX

    JJayzX Main Guru

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  12. Hmm, not certain near this...

    Anyways, here is the setting you can prepare, just I don't tested it even so every bit I has a normal ADSL upload speed.
    https://support.google.com/youtube/answer/1722171?hl=en

  13. Thank you. I know this already.
  14. He only teases his "avant-garde" H.264 encoding. Cypher worthwhile and so far.:wanker:
  15. Makes sense.

    Shadow Mode of Shadow Play is my primary tool, however. It's as well hardcore to record with FRAPS for prolonged sessions.:assistant:


  16. Fumz

    Fumz Member Guru

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    I guess I didn't word information technology right. Yeah, y'all can upload anything you lot desire; even so, it's pointless. Y'all may as well accept not bothered because afterwards YT gets its hands on it, information technology'south going to cut the bitrate down to 6k for 1080 and 3k for 720 vods.

    In effect, you tin can't but upload whatsoever because that's non what anyone's going to come across.

    SP audio bitrate is 101kbps. Certain, could be better, but it's non bad earlier youtube gets it. We only need a way to effigy out how to continue audio high and maintain some sort of visual quality?

    Like I said, my 720 vods at ~ 3kbps look meliorate than stock sp vods at 5k. Can't explain it.

  17. Information technology is easy to explain. The hardware encoder in keplers are non that adept. It is speed over quality. Also the audio is non on par with best AAC encoders at the same bitrate (any lossy audio codec at 100kbps sounds pretty bad artifacts are pretty easy to hear).
  18. If you lot want quality, 2 things to say:

    1) Don't use Shadowplay
    2) Don't use YouTube

    Until SP and YT change to H265 4:4:4, no matter what you practise, you are gonna lose the tiptop and bottom cease of the 0-255 on red, green and blueish.

    In terms of datarate, yeah SP is great for filesize, but the quality (if that's what we are talking about here) is terrible merely non versus the filesize.

    YT used to provide higher bitrate pinch for resolutions in a higher place 1200P - but this was stopped, then at that place is no benefit visually in choosing a resolution higher up 1200P any longer.

    IF you are truly and genuinely concerned about quality on YouTube, so use FRAPS lossless 4:4:4 (absolute highest possible quality available, no argument) and upload the raw file to YouTube.

    Please bear in listen that fifty-fifty if y'all did this, and then YouTube will cutting off the bottom and tiptop end of the RGB, then yous would totally lose quality.

    To get an idea as to what I'm talking about, take a blue ray off your shelf, pop information technology into your computer and using the scene selection, observe a frame used in the trailer which has been uploaded by Warner Brothers OFFICIAL channel (or whomever) and compare the frames.

    As Warner Brothers ét all upload RAW files to YouTube, you will see just how poor the compression is on YT.

    If you want people to watch you playing the game, then edit to a decent 60FPS MP4 with a megahigh bitrate and upload that to a fileshare site like mediafire or whatever and get people to download information technology and spotter it.

    If you desire quality, that'southward the best thing to do. This is not stance, conjecture or belief; this is fact.

  19. Or I will said that, until YouTube don't re-transcoding the video similar some of the Video Website at China do, then we volition ever become a bad quality on video.
  20. Fumz

    Fumz Member Guru

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    SP clips on the local machine are actually quite prissy. The clips themselves, per se, are not the trouble. Yeah, sure, they're not quite every bit practiced equally Dxtory/Lagarith Lossless, or Fraps, but they're a lot nicer than anything that can be seen on YT.

    The trouble, in terms of this thread, isn't how good or bad the clips are; the trouble is figuring out how to get something that approaches quality on YT. I haven't figured out how to do that still? As I said, I take 720p videos fabricated with dxtory/h.264vfw that look much better than whatsoever SP clip I've ever tried to upload, fifty-fifty though when viewing them on the local machine, the SP clips blow the h.264 clips away.

    My but real betoken in this thread was that the author said that if you want better quality videos on YT, and then all you had to do was upload higher quality clips, and that's merely not truthful because of YT'due south shenanigans.

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Source: https://forums.guru3d.com/threads/nvidia-shadowplays-best-setting-for-youtube.390108/

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